Appendix A. Glossary¶
Tile: A 2D on-chip operand with type, shape, layout, and valid-region metadata.
GlobalTensor: A typed view of global memory (GM) with shape/stride metadata used by TLOAD/TSTORE.
Valid region: The subset of elements in a tile that are semantically defined for an operation. Often written as [Rv, Cv].
Location: A tile storage class / intent (e.g. Vec, Mat, Left, Right, Acc).
Block: A unit of parallel work, usually identified by block_idx.
Sub-block: A subdivision within a block/core; identified by subblockid when applicable.
Pipeline: An overlapped schedule of stages (load/transform/compute/store) coordinated by synchronization.
TSYNC: A synchronization instruction/abstraction used to establish ordering between stage classes.